My roles in this project were;

- Creating the basic terrain and landscape
- Generating roads and bridges
- Vegetation on the islands
- Populating objects, people and cars around the map
- Adding building textures on surrounding buildings
- Painting rooftops
- Helping out the team with images & presentation preparation

The main role that I took in the groupwork was to create the environment upon which other members can build their parts. Timing and distance/travel issues made it hard for the team to work efficiently at the beginning, but it got better as we learned to cooperate and as we tried to put everything together with such effort. For my part, the hard part was that there was much manual copying and pasting (in populating many same objects across the map) it was time consuming and monotonous, but in the end I think we combined each of our parts quite well into one big piece. For my specialisation, I did not suceed to find any information until the last moment where I accidently found out that it was linked to game development programming. I managed to put up the brief coding and what they could do but did not quite understand 100%. In overall, I think I got to learn to collaborate with others as well as broadening my knowledge in different areas of this software. Classwiki also has been very helpful especially when I got struggling in the parts that I was not familiar and tried to find out the answers.

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